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Edited by deatheater200: 9/26/2018 3:17:51 AM
8

Cell-3’s cards

Card 1: [u]Machine World: Field spell card.[/u] Effect: All non machine type monsters lose 100 attack and defense each consecutive turn that this card is active on the field. Destroy this card after 10 turns have passed. Card 2: [u]Cell-1: Normal monster.[/u] 1000 attack, 500 defense. Card 3: [u]Cell-2: Effect monster. [/u] 1500 attack, 1000 defense. Effect: if you control no monster cards on your side of the field, special summon Cell-1 and this card onto the field from your deck or hand. Card 4: [u]Cell-3: Fusion monster. [/u] 2200 attack, 1500 defense. Must tribute 2 Cell-2 to summon this card onto the field. Effect: once per your turn, this card can attack your opponent directly with halve of its attack power. This card cannot be destroyed by Spell or trap cards. Card 5: [u]The Launch Codes: Spell card.[/u] Effect: destroy all face up cards your opponent controls. One time use. Card 6: [u]Machine Protector: Trap card.[/u] Effect: if a machine type monster on your side of the field is targeted for an attack, negate the attack and end your opponents turn. One time use. Card 7: [u]Machine Rebirth: Spell card.[/u] Effect: select one machine type monster in your graveyard with 2000 or less attack and place it in face up attack position on your side of the field. Card 8: [u]Cyborg: Normal monster. [/u] 1800 attack, 200 defense. Card 9: [u]Cyborg Dragon: Effect monster. [/u] 1700 attack, 2000 defense. Effect: Target one monster your opponent controls and send that card back into your opponents hand. Can be used once per your turn. Card 10: [u]The Terminator: Fusion monster. [/u] 3000 attack, 1500 defense. Discard 1 Cell-3 that is face up on the field to summon this card. Effect: while this card is face up on the field it cannot be targeted by trap cards. This card gains 200 attack every turn it is active on the field. Card 11: [u]Cell-4: effect monster.[/u] 2800 attack, 2000 defense. Effect: unknown effect. Card 12: [u]Unstable Reactor: Spell card.[/u] Effect: all machine type cards gain 500 attack and defense for every machine card on the field and in your hand for this turn only. Card 13: [u]Cyborg Phoenix: normal monster.[/u] 1800 attack, 1200 defense.
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