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#feedback

Edited by Spawn: 3/24/2018 12:21:17 AM
13

Crucible Quitting

Yes

33

No

22

Yes and it impacted my experience negatively

15

<Insert poll because why not? Also, I like polls> Has anyone ever left a casual match you've played in? (Opt.) Begin Rant I [u][b][i]genuinely and sincerely[/i][/b][/u] hope that there is at least some form of punishment for the people who leave casual crucible and not just competitive. You know the people I speak of. The ones that leave you utterly and entirely alone when you and your team are falling far behind because they refuse to play the game and get kills or you yourself aren't doing too well. Now, this isn't meant to bash on people's skill levels, we're all different and I realize that and that is fine, but even if you're losing, you shouldn't abandon the match. At least definitely not that fast. You should stick to it otherwise it becomes much less fun for the person on the receiving end when it's a 1v4. End rant. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • Edited by Swiftlock: 3/23/2018 6:02:43 PM
    Punishing players who leave a casual game because they don't have fun putting up with uneven teams and laggy opponents? That doesn't sound like a good design choice at all. If anything, it'll drive more players AWAY from playing Casual because they're afraid of being locked into games against stacked teams with bad connections and the threat of punishment if they leave. Negative reinforcement is [b]not[/b] how you make casual mode more fun. Competitive mode, on the other hand, should always have very strict leaver penalties, but putting them in Casual is excessive.

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