Game keeps crashing after playing anywhere from 5 - 60 mins. At first the crashes were due to corrupted .pkg files and I have since fixed several of those by deleting said .pkg file and running the scan and repair tool. After doing this 3 times it seemed to fix the crashing. Now I am getting a different crash report. The new crash is due to a RUNTIME ERROR. Any help would be appreciated.
Running a Ryzen 7 1700
gtx 1060 6GB
16 GB DDR4 3200mhz
500GB SSD
No temps exceeding 65C
stack:
00007FF74693A1BE <unknown>
00007FF746901007 <unknown>
00007FF746901337 <unknown>
00007FF74690D3B7 <unknown>
00007FF746095007 <unknown>
00007FF74609283B <unknown>
00007FF746095259 <unknown>
00007FF7460D1E68 <unknown>
00007FF7460D1F1F <unknown>
00007FFF4C731FE4 <unknown>
00007FFF4D82EFB1 <unknown>
session_id:
Mon_02122018_071148_000888@x64@52379468@59_F7_FE_14_BF_53_6F71
version:
d2_rc tiger_final release pc_x64 61966.18.01.12.0839.d2_rc 18.01.12 0839
thread information:
thread_name: unknown, thread_id: 00000c18
halt:
### RUNTIME ERROR: EXCEPTION_ACCESS_VIOLATION at 00007FF74701E085
halt information:
(<unknown>)
crash: tried to read address FFFFFFFFFFFFFFFF
fatal error detected, current status was:
init: init.txt
version: d2_rc tiger_final release pc_x64 61966.18.01.12.0839.d2_rc 18.01.12 0839
session_id: Mon_02122018_071148_000888@x64@52379468@59_F7_FE_14_BF_53_6F71
GPU Device: NVIDIA GeForce GTX 1060 6GB
GPU VendorId: 4318
GPU DeviceId: 7171
GPU SubSysId: 1633892418
GPU Revision: 161
silo_id: 1665943536960952320
signon_server_reported_content_version: none reported
authority-over-current-bubble: false - map slice set 'HASH(0xbc84d009)':7, activity slice set 56
authority-over-domain: true
world_controller state: activity:in_world
environment_string: D2_ProdRetail:106
install type: 5
change-world: loaded strike_lute
game_instance: 00000000C939D7D4
game_is_playback: false
activity_tier: e_activity_tier.one
activity-slice-set-index: 56
map-slice-set-index: 7
in-public-bubble: false
AH active workspace: <no active workspace>
activity_host_fireteam_is_connected: yes
activity_host_last_fireteam_session_id: Fri_02022018_171629_110396@x64@game_svc_lp$@N07SH02SRV055
activity: strike_lute
activity_host_group_target_is_connected: no
activity_host_group_target_session_id: Sun_02112018_133216_081516@x64@game_svc_lp$@N07SH01SRV058
activity_host_group_current_is_connected: no
activity_host_last_group_current_session_id: Sun_02112018_133216_081516@x64@game_svc_lp$@N07SH01SRV058
system_milliseconds: time 3059251
timezone_seconds_offset_from_UTC: 18000
is_current_bubble_authority: false
crash_folder_location: C:\Users\johnh\AppData\Local\Temp\Destiny 2\crash_folder\pc_x64\crash_folder_888_20180212_080031\
primary_bap_server_ip_address: 205.209.21.102
primary_bap_server_port: 7500
world_controller_state_manager status: activity:in_world (goal:002:activity:in_world)
player_position_x: -2218.789063
player_position_y: -1333.352417
player_position_z: -628.579285
-
Hello, Have you tried running Scan and Repair from the Battlenet application? https://www.bungie.net/en/Help/Article/46501 Can you please provide the information requested below. [quote]BattleTag (with numerical suffix) Configuration Info CPU: GPU: RAM: GPU Driver Version: Operating System: • To find this information, press (Windows Key + R) to bring up the Run dialog box, enter this command “winver”, no quotation marks. DxDiag: • To find this information, press (Windows Key + R) to bring up the Run dialog box, enter this command “dxdiag”, no quotation marks. • Click on “save all information”. • Copy text from saved file to preferred third-party text dump website (i.e. PasteBin, DumpTxt) and share link here: Issue Information Destination/Activity: Description: [/quote] Please note that players may not be provided actionable steps in response to their report, however all reported information is escalated to Bungie internal teams for investigation.