What is actually so bad about it? I just noticed when making a new character on Fallout 4 that it just adds a few purchasable skins and small bundles, some of which are free, or in the range of the 100 credits you are given to start off.
People acted like Creation Club made mods start costing money to use, when in reality, it just added some stuff, and left mods free.
Was it different before and changed due to backlash, did people misconstrue the idea, or is it just different for PS4?[u][/u]
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Some modders/creators of the mods are protesting it because the mods in creation club are already available to others through NexusMods. Some of the modders earn money through donations and with the Creation Club, they lose money. It's pretty much putting a price tag on something that is already available and free, except it doesn't "break the rules", or something. I personally don't like it because some of the mods in the creation club are just flat out bad compared to user made ones on NexusMods. I think it might be because people might see it as a way to introduce microtransactions into the game to improve an already good game with better things. I just see Creation Club as Bethesda's attempt to make a more modern moneygrabbing version of the Horse Armor DLC for Oblivion, and we all know how that turned out.