I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences.
Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route.
Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.
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"The Science Behind RNG: it's gambling RNG and luck in games is essentially gambling, and it is very addictive. For every low there is a high, a big epic moment, and that is what players want. From getting that impossible winning draw to getting a perfect run, players keep playing in order to get that rush. The thought of getting that rush, that one win, is what keeps people playing and it's what causes gambling addictions. Gambling is very similar to addictive drugs when it comes to what it does to our brains. A human has a reward system in their brain that releases a chemical called dopamine. source: https://www.gameskinny.com/pvp33/why-do-gamers-like-rng-based-games