And that is fine. Then that points the finger to the fact that what we need is full separation. Not just between PVP and PVE but also between different kinds of PVP. There's no reason why the game can't play like D1/Y1 in PVE, like HoW's PVP in non-competitive, and like D2 in the competitive playlist. There is simply ZERO reason why competitive PVP needs to dictate how the game plays in ALL modes.
Competitive PVP can simply be like the polar opposite of Mayhem. Stanardized loadouts (actually "rented" from the Trials vendor - until made permanent via trip to lighthouse), trickle, locked loadouts, no special/heavy weapons - dual primaries only. Then no matter what Bungie does for the sake of Trials, it won't impact the rest of the community - because it is effectively quarantined from the rest of the game. This resolves MOST players' issues with the game because people hated that Trials effectively dictated how the rest of the game would play for the remaining 90% of the community that didn't play trials. Dumb move. And D2 is just designed to disguise the fact that Bungie has no intention of treating Trials differently from every other mode in the game.
What this means for the competitive Crowd? They can have their competitive experience without having to impact the casuals or the PVE fanbase that just wants to grind out for a crapton of awesome gear that kills more enemies faster and makes you go "HOLY SHIT!" when you shoot the gun.
The issue? This has literally been an issue since Trials was launched in HoW, people have routinely brought it up, and its not something Bungie wants to do. And if they insist on favoring the PVP/FPS crowd so heavily as they have done for the last 3 years, they're going to drive away their PVE fanbase, and this game will follow the same cycles as other PVP oriented FPS games.
One of the reasons why I think they won't actually do this is that they would have an issue with getting matches for the competitive mode. Most people wouldn't play it, just like most people didn't play Trials, and so the player population in competitive dwindles and you get tons of connectivity issues. Which, IMO, just goes to show that perhaps the demand for competitive PVP isn't at all as high as Bungie thinks/hopes it is.
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