Has anyone thought that maybe our supers charge slow because of our lost traveller? We lost our light, so therefore, our supers would take extra long to charge due to our lost connection. In theory, there are still remnants of that light within us as guardians, which is why we're still able to use supers and abilities.
Maybe, once we play through the game and complete all the missions, we'll have restored the Traveller and gained access to the vast well of light, further igniting our supers.
Or maybe I'm just hopeful and delusional, either way, still preordered!
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Our supers and abilities charged slow *before* we lost our light, so no.
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But it's a possible explanation. Maybe they have it coded like this, with the scenario I brought up in mind, and will "fix" it when either story completion has been met, or when the raid has been completed however many times or whatever. They're giving us a narrative driven story this time, complete with [i]multiple[/i] cut scenes. I'm fine with the slower super charge, because it makes sense in the story. We saw, with our own eyes, the light leaving us. Why should our supers charge as fast as D1?
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Honestly, if that happened after the initial mission and losing our light I would be happier as they gave a reasonable explanation. But it's consistent across the board.