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7/9/2017 4:00:32 AM
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Unless you're prepared to called the Lead Network Engineer a straight up LIAR..... ...yes, they are.
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  • I don't need to be prepared....they all are lairs lol

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  • Then---without any proof---that says more about you than it does them.

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  • The proof is that the some hybrid system is for call of duty....and that lags lol but hay as long as sheep will blame other players they are safe.

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  • The Destiny system is based on the architecture from Halo....and has been mondernized. The P2P parts of the network are most likely why the gun play for Bungie shooters feel so much more crisp and responsive than other shooters. Because if you think that dedicated servers completely eliminate lag or hit-registration failures you're fooling yourself. It just makes the compensations for lag more consistent...and lowers the bandwith necessary for a good connection. But that will also happen since the Bungie servesr will now be doing all the heavy lifting, rather than off-loading it onto player consoles like IN Destiny 1.

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  • Haha its like i said , you blame the players in stead of poor matchmaking or p2p system like used in cod!

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  • The only person interested in assigning blame seems to be you. All I said is that the changes should give significantly better results compared to D1.

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  • Did you not say something about if people lag then its there shitty internet... lol

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