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Destiny

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6/21/2017 8:50:29 AM
43

Subclass Customization?

Anyone else a bit peeved that we can only run 2 builds per Subclass in D2? Part of the experience was enjoying being able to customize and optimize my Guardians for the battle they were having and weapons they were running. Now I have to choose from one or the other? Is Bungle [i]trying[/i] to make this a game for children? We deserve options!

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  • "We deserve options." Why? You could offer that you're paying for a game and you expect options in a game you're paying for. However, you've been given up front knowledge prior to purchase of how said game will function with respect to this issue. That said, you don't actually deserve anything. There is no quantifiable limit or expectation to what should be included in the game, only what you are willing to pay for. Your entitlement mentality, and others like you, is a disgusting quality both in the gaming world and in civil society. "Creating a game for kids" This title has a T rating, meaning it's made for players 13+, so it's no surprise that elements of the game may be centered around a playerbase of a lower age than an M rated game. I would personally expect that more people 17+ play this game than 13-17 age range, nonetheless, they have to appeal to the market they're aiming for. I doubt it's being made completely for children, but it's also not holding an M rating, so it's not being made exclusively for adults either. As others have mentioned, there are optimal builds for each subclass and even subsets of those optimal builds for PVE vs PVP. In my mind, bungie will likely take this in mind and create optimal PVE and PVP builds for each, creating an easier gap for entry in both sides of content. Also, it reduces the "knowledge" barrier regarding builds. This in particular, is likely an adaptation for casual players, but nonetheless is a redeeming quality, rather than a negative one. As a hardcore destiny player with thousands of hours played, and really the only game I've played for nearly 3 years, I am glad to see that bungie is more inclusive to the casual player. Many of those I used to play other games with dropped destiny due to the time required to grind this game for success. Overall, this game isn't about appealing to one demographic or another, about fulfilling all the components of a traditional MMO, or about specific desires of a portion of any particular playerbase. Destiny 2 is about a journey, for as many people to share in as possible, and in my mind, there's nothing wrong with that. Sure, that may bring about limitations for a certain number of players, and maybe aspects will change based on the player feedback as in D1. Until then, the endless complaints about tiny fragmented pieces of the game, are simply unnecessary. Either buy it or don't. But no one really cares about your bitching.

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