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Edited by Zero the Remnant: 5/4/2017 1:45:42 AM
102

No Ahh! Its Armsday this week. 5/3/17

Hey everyone. I am sorry to post this but this week I won't be doing any Armsday recommendations. Long story short, Sunday my Grandmother collapsed & I have been in the Hospital with her ever since. Her condition has been fluxuating. She stabilized monday night, but then went back down Tuesday & is stable enough right now. She's mal-nutritioned & we nearly lost her twice. The few times I have posted this week I've been snippy, & unable to properly read replies due to the stress & emotional strain. So I stopped posting. I am not of sound mind to be blunt & don't wish to make recommendations as they probably won't be accurate. Additionally I have zero desire to type or write anything up. I do apologize. [u]I'm only posting this so folks can know what's up & to prevent the risk of me blowing up on someone who means well in a PM.[/u] This week you'll need to look for Haunter (PVP recommendations) and/or Kroppin (uh...PVE/PVP recommendations) to carry the mantle for me. But as always, feel free to discuss the rolls, share them, & etc. Don't let my absence slow down Armsday. Have a safe week everyone. Edit: Wow... I opened the app & honestly you all are awesome. The name Guardian truly befits you all. The overwhelming support has seriously warmed the hearts of my family. It means alot. I was posting to prevent getting PMs wondering where the Armsday post was. Instead I logged in to find an inbox full of love & support. Honestly. Thank you all. For those who have asked for an update. She is stable, been stable for 3hrs now. Only time will tell if we're out of the woods. Thanks to Haunter & Kroppin for covering for me. Looks like Banshee gave mostly bad rolls this week from what I have read. =/

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  • Edited by kroppin: 5/4/2017 3:16:26 AM
    I'm really sorry Aerikx. I didn't know. I hope you, your grandmother, and your family all recover healthily soon. 🙏 I don't know if anyone will see this, but I guess I'll try to fill in for Aerikx to make good suggestions. Hopefully! Here's the little ol' legend: --- Disclaimers: All recommendations no matter how good or bad are still pure opinion. My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance. God Rolls There are 2 types of God Rolls. Community = Popular Opinion/Suggestion. Personal = A roll that perfectly fits/enhances YOUR individual playstyle. PVP I will NOT be making PVP recommendations. Haunter will be covering PVP rolls in the comments below. _____ Legend: HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber, S&P = Spray & Play SPS = Single Point Sling, HLS = Hand-Laid Stock, C&P = Close &/or Personal, SDC = Smart Drift Control --- [b][i][u]Tuonela SR4[/u][/i][/b] Rolls: Roll 1: Spark IS6/Flash HS4/Impulse MS2 Replenish Lightweight/HLS Third Eye/Exhumed Roll 2: Candle IS2/Flash HS4/Signal MS5 Replenish Extended Mag/Rifled Barrel Firefly/Underdog Roll 3: Spark IS6/Torch HS2/Signal MS5 Life Support SPS/HLS Third Eye/EotS Recommendation: Roll 2. Redeem/Save/Reorder: Redeem; save if you're looking for THE god-roll. Roll 2 is nice. While replenish is kind of lackluster, extended mag and firefly are a great combo for PvE. I recommend getting this roll if you don't have a decent legendary PvE scout yet. [b][u][i]Cocytus SR4[/i][/u][/b] Rolls: Roll 1: Candle IS2/Flash HS4/Impulse MS2 Life Support SPS/Casket Mag Third Eye/Exhumed Roll 2: Spark IS6/Torch HS2/Impulse MS2 Icarus Quickdraw/HLS Zen Moment/Surrounded Roll 3: Candle IS2/Torch HS2/Signal MS5 Icarus Snapshot/Casket Mag Third Eye/EotS Recommendation: None. Redeem/Save/Reorder: Save. (Roll 1/2 if you're desperate) While some rolls do look ehh (ultimately, it's up to you), I think the cocytus can do much better than this PvE wise. Roll 1 and 2 have some good/complimentary perks, but I would really recommend to save this package. [b][u][i]PDX-41[/i][/u][/b] Rolls: Roll 1: SLO-12/SPO-26/SRO-37 Perfect Balance/Appended Magazine Icarus Speed Reload/Rifled Barrel Roll 2: SLO-12/SPO-28/SPO-57 Perfect Balance/Feather Mag Private Eye SPS/Rifled Barrel Roll 3: SLO-12/SPO-28/SRO-37 Hammer Forged/Appended Magazine Icarus Snapshot/HLS Recommendation: None. Roll 3 or 1 if you're looking for a decent pulse. Redeem/Save/Reorder: Save. Roll 1 offers good range and stability (+ side perks), but Icarus isn't [i]that[/i] useful in PvE. I would recommend roll 3 over it because it doesn't suffer from the reload penalty that roll 1 has with rifled (+ it has better sights imo). [b][u][i]DIS-43[/i][/u][/b] Rolls: Roll 1: SLO-12/SPO-26/SRO-41 Perfect Balance/Appended Magazine Take a Knee Lightweight/Injection Mold Roll 2: SLO-12/SPO-26/SRO-41 Hammer Forged/Feather Mag Counterbalance Speed Reload/HLS Roll 3: SLO-12/SPO-28/SRO-41 HCR/Appended Magazine Hidden Hand Speed Reload/Rifled Barrel Recommendation: Roll 2. Roll 1 however also looks pretty nice. Redeem/Save/Reorder: Redeem. Roll 2 is an incredible roll, minus its sights (I got this roll from a random gunsmith package. TRUST ME.). Hammer Forged cancels out the range penalty from HLS (literally) and Counterbalance makes the recoil extremely minimal and strictly vertical. Plus, feather mag is also an option in the first column if you want to add fast reloads (along with speed reload in the third, lol). *The DIS-43 has amazing base range. With HLS and Hammer Forged negating the range penalty, this particular roll can have friggin' amazing stats. I don't have much experience with Take a Knee outside of MGs, but I've heard it can be really good on other guns. Roll 1 has a good set of stability perks + TaK, so that might also be decent, however I wouldn't recommend it over Roll 2. [b][u][i]Jingukogo-D[/i][/u][/b] Rolls: Roll 1: Void CQB Ballistics/Linear Compensator Danger Close Rangefinder Lightweight/Perfect Balance/Rifled Barrel Roll 2: Void Smooth Ballistics/Aggressive Ballistics Final Round Spray & Play Flared Magwell/Perfect Balance/Rifled Barrel Roll 3: Arc CQB Ballistics/Accurized Ballistics Surrounded Spray & Play Lightweight/Fitted Stock/Rifled Barrel Recommendation: Roll 2 Redeem/Save/Reorder: Redeem. Roll 2 is imo the ultimate (if not, semi-ultimate) god roll for the jingukogo-d. One of the jingukogo's paradoxical strengths is its small mag size of 3. Final Round and Spray & Play are already a godly combo, so the jingukogo with its small mag utilizes it best (as far as I know). The secondary perks are also very good, with flared magwell for boosted reload speed. You could even run AggBalls if you want to up its impact. [spoiler]I remember that there was a video on here once that showed the Jingu (along with other things) taking down Sepiks in one phase. I think it's really underrated and strong! I have faith![/spoiler] [b][i][u]Strongbow-D[/u][/i][/b] Rolls: (credit to @Meerkatjames) Roll 1: Solar Smooth Ballistics/Linear Compensator Final Round Hot Swap Flared Magwell/Fitted Stock/HLS Roll 2: Solar CQB Ballistics/Linear Compensator Danger Close Spray and Play Flared Magwell/Hand Loaded/HLS Roll 3: Void Smooth Ballistics/Accurized Ballistics Final Round Battle Runner Flared Magwell/Hand Loaded/Oiled Frame Recommendation: [i]Maaaybe[/i] Roll 3. Redeem/Save/Reorder: Roll 3 is nice; save if you're looking for a god-roll. Roll 3 is decent. Good barrels, flared magwell/oiled frame for fast reloads. Final Round is good for general damage and dps, while battle runner is good for runnin' 'n' gunnin'. [b][i][u]JLB-47[/u][/i][/b] Rolls (credit to @Haunter: ? I think you might have the wrong rolls Haunter [b]D:[/b] ): Roll 1: Arc Smart Drift Control/Aggressive Launch/Countermass Flared Magwell/Heavy Payload Tracking Perfect Balance/Quickdraw Roll 2: Arc Soft Launch/Aggressive Launch/Countermass Speed Reload/SPS Unflinching Javelin/Lightweight Roll 3: Void Linear Compensator/Warhead Verniers/Countermass Flared Magwell/Single Point Sling Tripod Perfect Balance/Lightweight Recommendation: Roll 1 or Roll 3. Redeem/Save/Reorder: Redeem. Save (I guess) if you're looking for an absolute PERFECT RL. Roll 1 is a pretty good arc rocket launcher that I think everyone wants. It has tracking, which is great for RLs, flared magwell for fast reloads/heavy payload for even more blast radius, and while quickdraw isn't the best, I think that it does help since RLs can feel a bit "luggy" sometimes. Roll 3 has flared magwell and tripod and is a good "dumb-firing" void RL if you need one. [spoiler]Fun fact: I'm not 100% certain, but tripod increases the amount of rockets you can have by 1 since it technically added 1 to how much you can hold in a "mag". So Roll 3 has that going for it.[/spoiler] [b][i][u]PDX-45[/u][/i][/b] Rolls: Roll 1: SLO-19/SPO-26/SRO-41 Hammer Forged/Appended Magazine Spray & Play Snapshot/Reinforced Barrel Roll 2: SLO-19/SPO-26/SRO-41 Fitted Stock/Feather Mag Secret Round Snapshot/HLS Roll 3: SLO-19/SPO-28/SRO-41 Fitted Stock/Appended Magazine Icarus SPS/HLS Recommendation: Due to the incredible rarity of this gun, [b]None[/b]. Redeem/Save/Reorder: Save. This gun is so rare that none of this rolls do it any justice. Roll 1 looks ehh with appended mag + spray & play, but this gun could do so much better. I highly recommend to save it. [b][i][u]Thesan FR4[/u][/i][/b] Rolls (credit to @Haunter; I unfortunately don't have the elements): Roll 1: Spark IS6/Torch HS2 Hot Swap Skip Rounds/HLS Rangefinder/Surrounded Roll 2: Candle IS2/Flash HS4 Replenish Injection Mold/Snapshot Life Support/Surrounded Roll 3: Spark IS6/Torch HS2 Grenadier Oiled Frame/Snapshot Unflinching/Danger Close Recommendation: Roll 2? Redeem/Save/Reorder: Redeem if you're in need of a PvE fusion; otherwise, save. I'm not really knowledgable with fusion rifles *in PvE, but roll 2 looks as if it can hold its own. Life Support I've heard is a great perk with a 25% proc rate; skip rounds give you a tiny bit more ammo, and if not, HLS gives more stability (although at the cost of range); Replenish can be useful when you empty your mag or just need more ammo. Kind of a well rounded roll, I think. [b][i][u]Uffern HC4[/u][/i][/b] Rolls (credit to @Haunter): Roll 1: FastDraw IS/QuickDraw IS/Truesight IS AoO Lightweight/Injection Mold Outlaw/Exhumed Roll 2: Fastdraw IS/Steadyhand IS/Sureshot IS LitC Snapshot/Reinforced Barrel Firefly/Exhumed Roll 3: Fastdraw IS/Quickdraw IS/Sureshot IS AoO Extended Mag/Injection Mold Outlaw/EotS Recommendation: Roll 2; second is roll 3. Redeem/Save/Reorder: Redeem; Reorder (it's available!) if you're still looking for more. Roll 2 looks brilliant. LitC is great in general for damage and dps, especially with Uffern's 7 mag, and Firefly, as we all know, is a very good PvE perk for HCs. The middle perks aren't perfect, but snapshot does make the gun snappy, and reinforced gives it some good range (since the Uffern has high base stability, it doesn't suffer as hard as other HCs). Roll 3 also looks brilliant. Outlaw, like firefly, is known for being a very good perk for HCs in general, especially PvE. AoO works really well with outlaw's ability to repeatedly kill ads. It even has extended mag. I'd redeem whichever one you feel comfortable with. [b][i][u]Next Week's Orders:[/u][/i][/b] [u]Judith-D[/u] [u]Tamar-D[/u] [u]Kumakatok HC4[/u] [u]Uffern HC4[/u] [u]Uzume RR4[/u]

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