So a fellow Guardian named Boobel commented this on a post. I just wanted to post it.
"There wasn't a singular thing that ruined the original Destiny experience. It was a culmination of multiple errors.
Year 1 was good. Like if you played the alpha, and the beta, and year 1, you are aware of the reason for the anger that fills the forum now.
A lot of folk may dismiss this, but if you did it, you know.
You had a nightfall that when you were launching in, you were a tad nervous. Because you knew you could spend an hour or so trying, just to lose it all very fast, and be booted to orbit. The sense of achievement when you completed it was excellent. The rewards were good too.
You would run the raid, and be ecstatic to receive the VOC.
Then, you do Atheon over, and over, and eventually, the Vex Mythoclast dropped. And the grind just is SO worth it. You'd relive the moment with destiny pals when they saw you had it.
Year 1 felt relevant. There was an end game gun we chased. We felt rewarded.
We saw parts of the cosmodrome that were locked away. DLC. But already on the disc.
Then year 2 arrived. And it started to feel like the best parts of the game were slowly being removed. We were told by Bungie that we were playing the game wrong. They had perks on guns, and when we used them effectively, all within the realms of the game, we were told we were using them wrong.
Then we started to feel the affects of nerfing. Guns which we had worked so hard to get, became useless. The variety of weapons available was still big, but nerfs forced players to use very few. auto rifles started to fade, our game was being directed by the requests of the supplementary PvP aspect of the game.
Updates came that meant previous content we paid for, was made useless. Game modes that are supposed to encourage team work in pve were forgotten. You aren't allowed raid matchmaking but, we shall matchmake you a pvp session with 11 people from all over the world resulting in a terrible experience.
We won't matchmake nightfall, because you might get someone who is bad. That's better than no matchmaking right.
Then, we got told previous gen was holding back vault space.
Then, luke Smith tells us we are playing his game wrong, but we're going to throw money at the screen anyway. And there's way more to kingsfall.
0,4% auto rifle.
What's VOG again? Who is Crota?
Trials further toxicated the game. Bungie based game updates on trials. YouTube streamers. The community was ignored. The game grew towards trials, bungie pandered to this, pve got a few more stabs in the back.
Lag switching. Bungie didn't seem fussed.
We became iron Lords, and we were happy for a bit. That mountaintop. That raid. But it fizzled. More nerfs. Friends list didn't show Destiny as much.
The last gen vault space limitations seemed a lie. It didn't increase when last gen wasn't included.
Shotguns. Matador. Heavy ammo. Special ammo.
Then Age of Triumph.
Bungie thank us for participating in a 3 year beta, and begrudgingly make year 1 relevant again with some new year 2, but on their terms.
Oh you want elemental fatebringer? Thats fine, but it'll take an exotic slot instead.
Destiny was failed a lot on petty little stuff, stuff that folk meddled with, that was in reality, doing ok.
And there wasn't more to kingsfall.
If Destiny 2 can avoid the blindingly obvious mistakes that happened over the last 3 years, they could have a fantastic game in the making."
Edit: Thanks for all the replies guardians!
Edit 2: Whoa this is trending. Never been up here before, and it wasn't even my own words lol
Edit 3: Number 1 trending. Wow. Thanks for everyone who liked and commented!
Edit 4: Thank you all for the amazing posts! I'm glad people know how good this game could be. How good it should be.
[b]UPDATE! NEW WORDS BY BOOBEL!![/b]
"Thanks for highlighting my post.
The fact that so many other players are in agreement does give credit to what I said.
I expected people to say I was wrong etc, however we are entitled to our opinions.
Maybe these are the people who forget that the game was never sold as being a pvp game. They clearly told us it was a pve game, with optional pvp.
We also were told that a day one weapon would be relevant to whatever direction the game took. They aggravated people by completely doing a u turn on this, leaving many stuck at 170.
If people feel it necessary to repost what I said, this to me just gives further evidence we agree.
It's then funny to note that people said my
observations of Y1 is the result of rosetinting, and I was wrong. I'm that wrong, that they are making raids relevant again, bringing back older weapons. They also have made AR better again, after the pvp nerds rendered them useless.
It is also funny that people are assuming I'm wholly praising year 1, when I simply listed, in time order, things that I remembered from the top of my head. All of the points I made, weren't borne from negativity. They actually happened.
So if you choose to focus on one aspect of my comments, rather than the whole post, you'll fail to see I simply pointed out what was done incorrectly, or things that were done that resulted in a poor experience.
I am sure a lot of people are happy with the game how it is now, I merely gave my opinion on things that actually happened in the game, that left many of us disappointed."
Edit 5: OVER 500 UPVOTES! Dang, is this a record or something? Someone has to know.
Edit 6: Over 600 upvotes. Dang
Edit 7: 700 UPVOTES BABY!
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TL:DR
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Those were the days. Well heres to the future!
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Exotics were originally the ultimate rewards in Destiny; we piloted rollercoasters of emotion in our journeys for exotics, and we reminisce over those journeys after we've got those exotics. That being said, I believe that the worst mistake Bungie has ever made to this game, was Three of Coins. Of all the things Destiny 2 shouldn't repeat, it shouldn't repeat this currency. Be generous with loot up to legendaries, don't do the same for exotics, so that they are truly exotic in rarity. The drop opportunities were proper the first year around.
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Bump. The game would have been so much more amazing if you could have worn any type of armor or any weapon for the entirety of its 3 years. Armada type, ghost angel, my first legendary auto that I still have but isn't too great. Just running into someone doing a vex strike wearing VoG gear would have been neat
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So much good writing in this post. My thoughts and opinions equal/mirror this exactly. The game I fell in maaaaaad love with was essentially turned upside down. And to many, the game became exactly what they wanted as well.
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honestly, from beta, they have improved the game a large amount. Should they have ben pulling up the past raids sooner? Yes, maybe 2 months after each new raid dropped. Have exotics become too common? yes absolutely, I personally got every exotic before each expansion became irrelevant. However, from all the flaws, it's gotten better in all. New weapons, new armor, new cosmetics, same great gameplay, same great environments, new stories, more to do in general to the point where you can always do something, and that's what keeps me in, as a collector, a gamer, and a guardian.
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Who is boobel and why do we care? Oh wait we don't
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https://youtu.be/ZZ5LpwO-An4
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Bump. Everything is too easy to get. Exotic engrams are nothing more than infusion fuel till you hit 400 then they are just exotic shards. Nightfall used to be exciting and fun - now they are just another strike. There is nothing left that is truly hard to get.
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I agree with everything said here.
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Destiny was the best game I have ever played for the past 2 years. The longest game I have ever played. That was until Bungie ruined it. They should of kept Destiny the same as it was and update it the way the community wanted it. If something was OP, no problem, find a way to rework it instead of nerfing it to the ground. Honestly, there's no one to blame for this, not Bungie nor the Community. We both have done wrong things, things we regret, but we must live through it and take it like a guardian. The days we loved had been ruined, but better days are ahead of us, waiting to be discovered and unleashed upon us, and till that day comes, stay strong Guardians. ~Dark
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I love how the year one love is coming out last minute.
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Tldr??
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One point of mention should be the introduction of three of coins. It made xur, raiding multiple times, and nightfall less relevant.
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Its become a casual game for casual gamers.
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I still think the matchmaking system for pve needs to be addressed.
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All true, yet I still enjoy playing. Hoping D2 gets it right.
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Tldr; i like turtles
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I disagree. It's a rather good game, but I think Donkey Kong is the best game ever.
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I agrees with everything you said until you said Trials and streamers ruined the game. Streamers were never the ones to complain, it was always the casuals who couldn't adapt that complained and led to all these nerfs.
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So accurate. Imagine if the older raids got a bit harder as new dlc came out, and the VOC remained relevant but elusive? The grind would still be well worth the reward. Bungie did well, but slipped on their promises, the vision they sold us on originally. Im anxious to see how the sequel pans out
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Preach [b]PREACH[/b] [b][u]PREACH[/u][/b] [b][i][u]PREACH[/u][/i][/b]
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Edited by Adam the Hand: 3/26/2017 3:42:14 AMThis is great and you're both great. Also, Bungie has to see this. Even a paper cut hurts and is annoying to deal with. Let's see if their eyes even glance for just half a second longer than normal on this. #makenightfallsscaryagain
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You know Destiny is going downhill when people on my Friends List are playing No Man's Sky again.