Like your post/ here's how I would fix this game
CAMPAIGN:
-Make the campaign action role play like a Halo Reach or a Mass Effect (with a co-op option up to three people) ***Include Grimoire within the context of the game please"***
The game needs to have an APEX. I never felt like anything my character does matters in this game. Example: The tower will not be destroyed if I don't beat Oryx, Aksis, Crota, or Atheon.
ENDGAME:
-Let us interact with people (real players and NPC's) in the city's on various planets which we never visit! Here we could potentially build relationships with numerous NPC's that could give us packages and quests. Everything would still be optional so you could choose to talk to these NPC's or not. Also, it would allow us to actually have an in game matchmaking option (Like an LFG or other sites). Every planet could have a city or "Safe Zone" filled with vendors eliminating the need for us to always go back to the Tower unless its some special event or quest step.
-Social places are not alive or populated at all. My guardian needs a night club or in game casino/game where I can make in game currency on sparrow race bets or adult things like in KOTOR "sponsored in part by Eververse"..kidding but seriously! WTF not.
-Make the factions matter besides color patterns and weapon rolls. Bungie, put some content in there civil unrest perhaps, recruiting....where's the sorting hat when you need one!!!
MISC:
-The races don't mean crap without different abilities (strengths and weaknesses). How cool would it be to have a unique story for the Human, Exo and Awoken. That instantly adds to replay value.
-Give us a reason to go back and play old content or investigate unique areas with specific boss encounters.
LASTLY BUT MOST IMPORTANTLY:
-Separate PVP and PVE already, this stuffs not working
-Put some buttons in this game so I can easily get Ammo Synthesis, 3oC's or Rep Boosters without asking my teammates to protect my sorry butt while I crouch behind a wall or some weird object to use one.
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