1. It is, actually. But many people are anti-social....or socially awkward. Or have life situations that don't lend themselves well to co-op online gaming.
2. The situation with the Forge is 80% a coding problem (CoO suffers from the same problem) and 20% a game design problem (the Forge is located in a place where there is little reason to go UNLESS you want to play the Forge....)
3. Sorry, Wrong. Destiny as a little bit of everything to offer.....which is why it is so successful.
But that beside the point The point here is that the Forge---whatever its matchmaking issues are at a coding level----was designed to be multiplayer....and to be a higher-risk/higher reward activity compared to other pub events.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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