The only lag happening is on your end. Wifi connection is never reliable.
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I don't have a WiFi connection. I'm hard wired with 150 mbps download, and ping < 10 the issue is when I'm connecting to someone in Africa bc they fall in my skill bucket
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Yes, SBMM is a problem which needs to be changed to connection based or at least have an option to switch between connection or SBMM
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Agreed, peer to peer will always have issues but the way the lobbies are currently selected (skill instead of connection) and the hosts are set needs serious improvement.