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Destiny

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Edited by Squall Knight: 8/21/2016 1:01:31 AM
10

Destiny Class Changes

I will overview some changes for some of the classes I think need them. [u]Titan[/u] [i] Striker[/i] -Increase the time to proc shoulder charge -Slightly extend titan armor buff until after super Reasons: This will prevent any shoulder charge abuse, without nerfing the ability itself. It will make it more difficult to spam on the frontlines by simply running for a small period of time. Fist of Havoc is also one of the only supers that forces you into a vulnerable state immediately after you have activated it. [i]Defender[/i] -Ward of dawn has a delayed deactivation when destroyed by a super [i] Sunbreaker[/i] -Melting Point has reduced melee cooldown -Increase the speed of hammers -Increase speed movement bonus given by [i]Fleet fire[/i] -Grenade and melee kills while [i]Simmering flames[/i] is active triggers explosions. -Change the Fire Keeper Upgrade (You gain an overshield whenever running through. Give it a cool down after it goes down, so it cannot be used immediately again.) [u]Hunter[/u] [i]Nightstalker[/i] -Blood Bond also triggers when killing a target with the arrow -Black Hole prevents teathered targets from moving [u] Warlock[/u] [i]Sunsinger[/i] -Enemies within radius burn (Song of Flame) -Increase knock back of Solar wind All skills that spawn orbs for teammates should also have a stat boost. [spoiler]I personally think any skill that only benefits your teammates should award players.[/spoiler] Thank you. Weapon type buffs and balances https://www.bungie.net/en/Forum/Post/209928585/0/0 Grenades https://www.bungie.net/en/Forum/Post/210211933/0/0

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