High impact AR's (and pulse rifles) NEED some love. These are fun weapons that just fall short in the meta right now. You can play with them and have decent games, but they are not in any way competitive.
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I actually really like the high impact Auto's. They chew through people if you can maintain any sort of accuracy. Good perks help of course, although I think "Focus Fire" is best avoided.
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Totally agree! The problem I have is not only damage. It's a bummer that damage falloff is a percentage, so higher impact weapons are hit MUCH harder with this (I think falloff damage distance for high impact AR's/PR's should be pushed out some). Also this archetype of weapon seems to be cursed with an abysmal magazine size.