This has been bugging me for the longest time, and after the most recent patch I feel that I have to say something. Pulse rifles in the current meta are both very good and very bad. What I mean by this is the differences between the varying archetypes of this weapon class.
You have 4 major types of pulse rifle:
1. Grasp of Malok types with the highest rates of fire and lowest impact.
2. Hawksaw and Suros PDX-45 types with slightly slower rates of fire and more impact.
3. The Villainy and Red Death types with medium rates of fire and medium impact.
4. And finally your Spare Change types with low rates of fire and high impact.
Everyone and their mother is currently using the first two types of pulse rifles I just mentioned. High rate of fire, low impact is the crucible meta currently. I'm not saying that's bad, I actually enjoy those rifles a great deal. I do however, think it's bad that the other two archetypes are completely underused. Take Red Death for example, it used to be a 2 shot kill if you landed every bullet of each burst on target. It REWARDED a skilled user. Now it, and others like it, are relegated to being 3 shot kills and no sane person uses them. They're correct in not using them. Why would you use a weapon that requires the same amount of shots to kill an enemy, but has a lower rate of fire? You would be handicapping yourself in both effectiveness and time to kill.
I think that the Red Death archetype should receive a buff so that more diversity can be achieved in the crucible. After all, doesn't Bungie want weapon diversity in their game? Please comment with your feedback or suggestions, I want this to be a discussion.
Edit 1. Glad to see most people are in agreement with this issue. To be clear however, I am NOT advocating for more nerfs, Bungie has done plenty of those and we don't want more. What I mainly want is more diversity in the crucible, and more varied gunplay.
-
I agree 100 percent red death and nerwin mercy type of guns need a damage buff