Anyone else running low??
Like unless you go flawless on your first run for each character or lose on purpose, youre losing coins each week. I hate losing on purpose so i dont do it but now im running low.
It was good to give losses passage coins as a reward. But i still think some wins should get some.
Ideas: maybe 6 wins gives 3 coins. Since i think most people will lose mercy or get their first loss after 6 wins and anyone going for flawless isnt gonna continue. Two losses is a max of 6 coins so maybe at 6 wins give like 2 - 4 coins. That way we have a positive outcome of coins in any situation (whether its going for flawless and losing two OR losing all 4). Ofc losing all four after 6 wins would give the most coins but thats the reward for losing more matches and wasting that time when you already cant go flawless. This would be every round to prevent losses when you attempt flawless.
Another idea: randomize between 1 - 2 coins from the daily crucible. 1 a day doesnt help to replenish if you lost more than 9 over the weekend. Keep in mind after the bounties, we dont get more coins till next week so thats again 3 tries to finish bounties and go flawless over one weekend. If you try a 4th flawless, you lose 9.
Idea: nightfall drops 11 coins. Better than ghost shells.
I feel any of these can help. Otherwise losing on purpose is really not fun and i dont think everyone has time to lose 4 games on purpose just to gain more coins to attempt a flawless run.
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Bumping this, but I have a simpler idea. They just need to guarantee 3 coins on a game loss (ensuring 9 coins for a finished passage)