I will start.
1. SRL - It was ok, but it's not what I want in an FPS.
2. Quests that don't make sense or aren't fun
For me the Sleeper Simulant could've been the greatest quest line as it could've linked Rasputin into the story and gave Rasputin an identity. But how did it make any sense to have certain knights spawn in a certain order to hint a clue for unlocking a key?
It was such a let down. It seemed rushed, like it was done 30 minutes before finishing time on a Friday.
3. A repeat of Gunsmith weapon orders.
The best place in my opinion to get weapons, is the gunsmith.
I use his weapons all the time.
However no Hakke scout, no Omolon Auto rifle?
Let's get some heavy weapons in there as well.
4. 3 of Coins.
It was a good idea but, there isn't a way to balance it really.
You either get too much loot, or it doesn't drop enough and everyone complains.
[b]500 replies is not enough for Master ZeeFour[/b]
I will get back to you all.
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I don't want to see them Nerf every gun I ever loved again the scout rifle you can get from the crucible guy is doing pretty well for me and if they found some reason to Nerf that id hurt myself however I don't have a couple ideas to make the new subclasses a little better/more fair Nightstalkers: make perk where there's just a deadly arrow, no tether BUT you can shoot as many arrows in the time given much like sun breaker pretty good idea right? Sunbreakers: possibly nerf agility when using hammer of sol/ make range of throwing them less. I cant be the only one who gets annoyed when a titan at his own heavy uses hammer of sol to kill us all from across the map then proceeds to take out heavy while he laughs at our demise. Stormcallers: Nerf range of lightning just a little bit/ make it so where when you see using it and it chains to other enemies it does more/less damage to chaining target depending on the distance both targets are from each other. So there's some of my ideas for a DLC I don't think I was really unreasonable if I was please point it out thanks. [spoiler]if you ever read this far[/spoiler]