I started using fusions as my secondary after ttk, and had alot of fun, then update 2.1 changed things and made them a little more challenging, but I kept with them and learned the new spread pattern, recoil, and charge time and got pretty decent with them again.
I don't have ttk, and dismantled alot of fusions so I'm limited to the give take equation, techuan force, and plan c. I've been using give take equation when my exotic is filled elsewhere and plan c when I decide to. Plan C is awesome and anyone who hasn't used it in awhile I suggest giving it another go.
My give take equation has
Red dot-ores/truesight-is/Red dot-oas. Unflinching,
Single point sling/high caliber rounds/injection mold
Rangefinder
Are there better perks I should reroll for in your opinion? What's your fusion set up? Do you even use fusion rifles?
Edit: I rerolled my give take equation, it now has:
Red dot ORES/Sureshot IS/Red dot ORS1 Unflinching
Quickdraw/lightweight /braced frame
Hot swap
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Edited by badhorse2000: 3/2/2016 6:49:49 PMI use Ashraven's Flight. Mine has braced frame and hot swap. Near 100 impact AND stability AND extra accuracy. It destroys people at incredible distances. I realised it's all about the impact and stability not so much range (although that helps). The only thing that would make it better is range finder instead of the relatively useless danger close perk. Oh and it's arc damage which has the best kill animation of the three types in my opinion.