Who has the feeling that the Sunbreaker is really lackluster compared to other Subclasses after the HUGE nerf they got?
I rarely see any Sunbreakers in PvP and I played Trials all weekend long and only saw ONE godamn Titan that used the Sunbreaker. Even I, someone who loves the Sunbreaker have to force myself to use Striker in Trials to be competitive. And when I decide to use Sunbreaker in Trials my fireteam look at me like I'm suicidal, and I cant blame them because Sunbreaker is really bad right now, hammers are inconsistent and the neutral game is shit. Even the guys at PlanetDestiny, who once saw the Sunbreaker as an immortal God think that it is too weak in its current state. I even made a video about this.
So sign here if you want Bungie to buff the Sunbreaker a little so its in line with other subclasses and tell how they should buff them (bigger blast radius? Or better neutral game? Or...?)
PlanetDestiny Podcast about Sunbreakers:
https://youtu.be/XnsawNAx93M?t=1h30m44s
My video about Sunbreakers:
https://www.youtube.com/watch?v=SpR4EqQ0gBQ
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Edited by philbflippers: 2/9/2016 3:41:32 PMI don't play as my Titan. Never unlocked Sunbreaker so I'm talking from my experience fighting them in crucible: - In my experience it looks like sunbreakers are getting more kills from fusion grenades than the actual super - Recommendations of using sunspots instead of pre nerf builds only really seem to work when opponents are caught against a wall. -It was never the hit detection that bothered me pre-nerf, it was the fast health regen after a kill that I thought was excessive. So Bungie can bring back homing and proximity explosion to the pre-nerf stage for all I care. I hope it gets buffed again as I'm getting kinda tired of Fists of Havoc here, there and everywhere. I like variety to the crucible. The issue with Stormcaller (to an extent) and Sunbreaker is that the perks are built around a great super, and when the super is needed it throws the whole subclass off. So the neutral game for SB needs to be upped tbh.