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Destiny

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Edited by SyKoBox: 12/16/2015 6:01:40 AM
21

Veteran Player's Growing Wish List (work in progress)

[u]Vault of Glass (Veteran Mode)[/u]: -New Veteran Mode -All enemies and bosses have been increased to level 42 -All Vault of Glass loot now drops at 300+, based on light level -Removed elemental damage from VOG Year 2 primaries -All oracles health buffed by 30% -All oracles now have a good 20% chance to reflect half of your base damage back to you (damage mitigation/armor must be considered as well) -Templar now summons 3 Ultra Minotaurs with boomers which aggressively patrol and defend Oracles -Must now kill 3 Ultra Minotaurs to charge the super on relic in order to break Templar shield -Ultra Minotaurs spawn 1 at a time. Must kill Templar before he regains a shield after slaying last minotaur. If you fail, you cannot cleanse due to having no super energy for relic. -increased time to enrage -Gorgon movement speed increased by 15% -added 2 additional Gorgons -added landmines to Gorgon pathways with random spawn points -Added numerous Axis Hobgoblins (snipers) to platform jumping phase located in numerous spots -Increased platform duration by 4 seconds -Added 10 Major (Stealth) Minotaurs and 8 Harpies in hallway leading to Gatekeeper -Increased Gatekeeper Health by 20% -Gatekeeper has new primary attack similar to Sleeper Simulant. This attack also explodes on impact with player. -Gatekeeper teleports faster and more frequently -Atheon health increased by 100% -significantly increased time to enrage -Atheon summons additional supplicants -One of the additional supplicants in each wave, has greatly increased speed, blast radius, and armor. -Atheon has a new reactive heal paired with super energy drain. If 1 member of your fireteam dies to a supplicant, Atheon steals 20% super energy from all remaining fireteam members (individually). That super energy is transfered into health for Atheon. The amount of the heal is 10% for each remaining fireteam member; 5 remaining fireteam members would result in a 50% heal for Atheon.

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  • 20% chance to reflect 50% damage back? You'd be killing people for playing the mechanics of the game. Not a smart mechanic here, but all the others I don't see much wrong with. Seems challenging.

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