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12/4/2015 1:56:12 PM
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Fatebringer was never a crutch for me, I did not need to use it at all, ever. But I did because it was fun, I liked the gun. A lot more so than any current raid gun, [u]regardless of effectiveness[/u], and I'm certain I'm not alone in that. Sunbreakers are op too. Should they relegate that subclass to irrelevance and sacrifice the amount of options we have? Nope, they should nerf it appropriately and leave it there for people to use, for the sake of variety. If any Year 1 weapons genuinely are too powerful then nerf them, bring them in line with everything else, but bring them back to relevant light levels. Nobody wins when half the content on the game is pointless, particularly within a game so sparse on content to begin with (an issue other mmo's don't have).
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  • Edited by bobswerski: 12/4/2015 5:17:34 PM
    That's all reasonable. And a number of Y1 exotics are coming back next week, with more to come later, so it's happening, just more slowly than most people are willing to accept. Edit(x2): The Qullims is great, and the raid pulse with firefly was pretty damn fun... before I drunkenly infused it into my Red Death during IB by mistake, that is. (tequila gets you every time)

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  • Tequila doesn't turn an MG into a primary weapon though...

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  • Depends on how much you drink, lol. No, I mistakenly infused the raid pulse rifle, I guess I sorta said it backwards. Will edit.

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  • Haha

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