If you want seven GG shots then you lose all neutral play perks. You also have to give up Keyhole and flame knives for a the 4th shot. You have to give up double knives and extra range for a perk that give the 5th shot. You have to give up combustion and GG charges faster for the 6th Shot. You have to use the Exotic for the 7th shot.
Now is it really worth it because you only have 26 seconds if you never fire a bullet. You have to spam shoot GG to use all 7 shots otherwise you don't get all 7 shots. Just like what happens with hammers.
You lose chunks of your your super per shot. Take to long to find people and you are in the same boat at Sunbreakers.
You're GG bullets now have a travel time if you want health regeneration. So no travel time = no health regeneration.
Since you're an agility class you only get a 35% damage reduction so it would be best to stack armor/agility build.
Does it really seem worth it? In my opinion I would take all the neutral game perks and keep the 4 shots that we get.
You don't get a more shot with Nighthawk helm no matter how you're perked.
PLEASE GROW UP BECAUSE TITANS/WARLOCKS GOT SHAT ON THE ENTIRE FIRST YEAR. THE SUNBREAKER IS FINALY A SLAYER SUPER FOR TITANS, WHILE HUNTERS HAVE 3 SLAYER SUPERS. WARLOCKS FINALLY HAVE ONE SLAYER SUPER.
I DON'T COUNT SUNSINGER AS A SLAYER SUPER BECAUSE ALL YOU HAVE IS GRENADES AND MELEE.
SHADOWSHOT WITH QUIVER IS A SLAYER SUPER BECAUSE YOU CAN MOVE AROUND AND FIRE IT THREE TIMES. I'VE HAD MANY HUNTERS ARGUE THIS. IF YOUR NOT USING QUIVER THAT IS YOUR DECISION.
Sorry for all the caps but I'm tired of Hunters wanting to be the king of everything.
The Hunter class is fine how it is. They have a lot of neutral game perks on all there subclasses that help more then Warlocks and Titans get. All of their supers can get multiple kills in PvP and PvE. (Don't waste GG/Bladedancer on majors and you get your kills just fine.)
The only thing that needs changed is the damage reduction on Sunbreakers.
[b][i][u]I'D TAKE 4 GG SHOTS AND NEUTRAL GAME PERKS OVER THE 5 HAMMERS WITH ALMOST NO NEUTRAL GAME PERKS.[/u][/i][/b] The reason I said 5 hammers is because you usually have to chase your targets down. And don't get to actually throw all 7 hammers unless you just want to waste your super go no reason.
Why can't people actually think realistically because to get 7 hammers you lose health regeneration and bigger explosions. The tracking for the hammers usually don't actually track people. It's when Sunbreakers use bigger explosions it seems like the hammer actually lock on them to kill them.
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