Titans are overpowered as thorn used to be but in a form of a super, or final round. I can agree with that. But the only nerf I can agree with is a slight damage reduction to damage reduction of maybe tone it down to 40% and cut down the super time by 5-10 seconds.
Answer the question
What nerf do you think is necessary for Hammer of sol? (Please be considerate and not pick the worst one out of hatred)
If your answer is different from these, which they probably will be comment down so I can see. I really want to know how to balance sun breaker without it being too harsh, and we know Bungie would probably do a bad job.
Guys disclaimer: I love sunbreakers (I main a Titan, I am not a ignorant or not trying to be biased) but we all know they are going to nerf it, I want us to figure out what would be reasonable. Please just comment down want you would want if these options are stupid
Disclaimer: Third option is a joke
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As the post below me said, all supers with shields besides nova bomb, Hammer, and radiance have a 50% increase in armor. Nova bomb has 45% (no -blam!-ing clue why), and radiance and hammer have a 55% increase. Decreasing the armor by 25-40% would just ruin the point of the hammer because Titans are supposed to be heavily armored. People say "3 hammers!"... You must be 'special', because three hammers would ruin the hammer in pve (GG deals more damage than hos), and in crucible, it is much easier to get a kill with GG from my experience, as it is hits an compared to travel time, and hammers arc. Everything that you just said would ruin the sun breaker.