I'll say snipes don't take skill... Once you get the hang of it, it's second nature and cheese puffs vs those who don't have the patience to figure it out... Once figured out, it then becomes a "crutch" so to say.
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Let me just set the chart of skill. 1. Snipers 2. Hand cannons 3. Fusion rifles 4. Scout rifles 5. Pulse 6. Rocket launcher 7. Machine gun 8. Auto rifle. 9. Shotguns
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Edited by Nizzy 303: 11/2/2015 8:52:01 AMYou guys are making me feel like shit for using Pulse Rifles, shotguns and Machine guns..😞
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...says the player who gets most of their kills with a shotgun...
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[quote]I'll say snipes don't take skill... Once you get the hang of it, it's second nature and cheese puffs vs those who don't have the patience to figure it out... Once figured out, it then becomes a "crutch" so to say.[/quote] I don't follow your logic.. If someone develops the [i]skill[/i] of sniping, then yes, it does somewhat become second nature. However, it's not like some math equation where all you need to do is figure it out. It's something you hone and refine as you practice to get better. By your logic, that once you've become proficient at something it's a crutch, then there's [i]absolutely nothing[/i] that wouldn't qualify as a so-called crutch. If I'm misinterpreting your post, by all means let me know, but that's my takeaway from what you said.