Such a stupid decision, good lord. They were some of the [i]hardest[/i] gear to get in the [i]entire[/i] game, so OF COURSE they should've been top-tier!
Like I said to someone else;
[quote]A smarter solution would've been to include Y1 in the Infusion system, and;
1. Let players somehow transfer old weapons' burns onto new ones via the Infusion system (which would keep the OLD Endgame relevant).
2. Keep elemental damage on new Endgame primaries, and only let Year 1 primaries keep their elements if they're infused with another elemental primary (which would keep the NEW Endgame relevant).
That way, players wouldn't be forced to conform to the same weapons simply because of Elemental damage (which was apparently the reason for discontinuing them), but still preserve the superiority of Endgame gear.[/quote]
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