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originally posted in: THE IRON BAR...
10/21/2015 5:50:31 PM
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"I'm still waiting for my $100 investment to match the value." Looks like you have ~26 days played time. That's about $.16 per hour played. Mathematically that seems like pretty extreme value for time spent.
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  • Edited by AnubisXIX82: 10/22/2015 8:26:40 AM
    That's a really stupid way to equate value. Value is what you get for your money, and for his money with vanilla destiny he got 22 missions, 6 strikes and 4 areas plus whatever pvp there was. For the same amount, probably less, witcher gave you a story 200 hours long and the huge amount of extra missions. Gta had a story about 30 hours plus extras. Now, you can play all three over and over but that extra time is something you put into and got out of the game. It wasn't put in by the makers of the games, only the option to was. They do not describe their length as being infinite. So for actual value it's always the one with the most content in it, on the disc, not your willingness to play the same small amount over and over either to hoard virtual items in case you need then them at some point in the future or just to hope you get something you don't have. You can equate value with how much fun you have with it for the money but that's subjective. Trying to tie a monetary amount to actual time via the OPTION of replaying and spending time on something isn't. Not everything is and should be broken down into a pay by hour scheme.

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  • [b]No.[/b]

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  • Lol. When will the sheep understand Time played=|=time enjoyed. You can enjoy a good movie more than a garbage pos chore.

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  • "Time played =|= time enjoyed." I think it's a pretty simple question to say why do you spend your free time doing something you don't enjoy? No one is forcing me to play Destiny. I am choosing to do so and I have enjoyed the last year of playing Destiny. I continue to enjoy it. I've bought other games or tried other activities that seemed fun at first but turned out onto to be. Guess what I did. I stopped. Is this a tough concept to understand?

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  • Called giving it a shot. Not quitting like a little kid. Playing it through. You ever just went with a terrible idea because your kid or someone you cared about wanted to? Do you have any friends? Lol. Seriously dude nobody wants to hear a sheep.

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  • [quote] Called giving it a shot. Not quitting like a little kid. Playing it through. You ever just went with a terrible idea because your kid or someone you cared about wanted to? Do you have any friends? Lol. Seriously dude nobody wants to hear a sheep. [/quote] I think you misunderstand what I'm getting at. I've given lots of things a shot. I've followed through on many endeavors. All of those things were either personal goals or things I had a responsibility to complete. What I'm saying is that Destiny is a game. Somewhere you choose to go to spend free time having fun. If you choose to come spend your time doing something that makes you unhappy... that's on you. You made that choice of your own free will. I'll go one step further and spell it out for you. You said "Time played =|= to time enjoyed." Time played = Unless you make a living and support yourself by playing Destiny (not unheard of) then you made a conscious choice to login and play Destiny. No one made you do that. If you are making choices to spend your free time doing things you don't enjoy... well that's on you, not Bungie. Now I do understand that not every moment played is always enjoyable. If even half of Mal's time spent playing Destiny was enjoyable that's still $.32 / hour doing something fun. I'm guessing but there are probably very few things in the world that offer an opportunity for fun at that price.

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  • My fault. I forgot sheep were blind for a moment. Silly of me to try and reason with one.

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  • [quote] My fault. I forgot sheep were blind for a moment. Silly of me to try and reason with one. [/quote] Your responses haven't really had much more substance than calling me a sheep. Hardly an approach to 'reason with' anyone. My point is entirely missed by your steadfast dislike for the game. As far as me being blind? I make my decisions knowing that I made them. If I choose to play Destiny and am having a bad time, I log off and do something else. I certainly don't continue to play Destiny, something that's angering me then blame someone else for that. If that's your definition of being blind... then by your definition, yes I'm blind. In the end it's pretty clear that you don't like the game, you support Mal's point of view and there's no changing that. To each their own.

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  • Stop with the value = time crap. That doesn't work that way, and it's pissing people off.

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  • Why doesn't it work that way? Destiny is a game... a form of entertainment that people do by choice. Again almost no one is obligated to play Destiny, or any other game. That's my point. I'm not disagreeing with other parts of Mal's post... just the value portion. To say you regretted spending so much time in Destiny is valid... but to say that hundreds of hours of time playing a game (that no one forced you to play) at the cost of $100 is bad value? That's what I'm disagreeing with. Generally speaking, going to a movie costs more. Reading newly released hardcover book costs more. Going out with friends to watch a sporting event costs more. Hosting a BBQ at home with family and friends might cost more, depending on how much you supply. : )

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  • Tell me real quick, time in Destiny is practically dominated with travel time, and loading screens, and tedious quests that force you to PvP. I prefer to rate value by [i]content[/i]. If you play an two hours of, say, a $15 game that maybe has two maps and 3 weapons, with only one playable character, was it worth that $15 when it has nothing in it?

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  • If I'm having fun with that $15 game with two maps, three weapons and one playable character then yes, it's absolutely worth it. If I'm not having fun after a couple hours of play, I don't continue to play it and rack up more time in an activity that's not fun. To take that a step further, if that game you described (the $15 one with limited content) was literally 75% loading screens but for some reason I was still having fun with it... then that's where the encouragement comes to keep playing it. As everyone knows, fun is subjective so there's very little discussion that can be had about that other than to say what's fun to one isn't always fun to another. Maybe someone enjoys the sparrow riding (travel) around the world of Destiny. Can we say they're wrong? I don't think I can. I understand that there's many problems with the game. I even admit I'm a fanboy and am willing to give Bungie / Destiny more leeway than others. My point is that the argument that Destiny hasn't provided value to players who have played hundreds of hours is shortsighted. A bad value would be if I bought a PS4, controllers, PS4 subscription and Destiny then only played 10 - 20 hours and decided it wasn't for me. That is a bad value. I would feel genuinely burnt about that.

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  • Edited by Kadeim: 10/21/2015 6:25:03 PM
    Yet, if you think about it, your statement "that seems like pretty extreme value for time spent" is not a actual factor. While the way you state it, you might be considered correct; but if you think about finding a penny and picking it up. Suppose you found a penny on the ground on the way to your car. How much did it cost you to pick it up in the first place? How much is your time worth? This obviously depends on a lot of things and varies from time to time and person to person. But for a broad estimate, I sometimes use a ballpark value of $10/hour—which is somewhere between the US minimum wage and the average wage—but you can adjust up or down to fit your preference. If your time is worth $10 an hour, a penny is worth 3.6 seconds. If spotting and picking up a penny takes you more than 3.6 seconds, it’s a loss. So if you want to consider the time that you grind out time in the game, and compare to the value of the items that you gain then add to that, being forceed to do this for some particular item. Well then your time vs value cannot be compared the way you are trying to use for your statement.

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  • Good point regarding value. What I feel mixes this concept up is the calculation of how much is my time worth. Do I take my current net value and divide by my age in hours? Do I take my annual income and use hours in a year? Do I take annual income and divide by hours worked? Do I adjust all results for cost of living? Those are just a few ways you could look at it and each will come up with vastly different results. The value I was trying to establish is simply a breakdown of cost per time spent in something that's intended to be a chosen method of entertainment. Let's say I buy a hardcover book for a newly released novel I've been awaiting, somewhere in the $19.99 range. I read a couple hours a night and finish the book in 5 nights. That's about $1.99 per hour of entertainment. Another key concept for me is that this time spent is a choice I make to do something I enjoy. It's not my job, no one is forcing me to do it and I don't feel any way obligated to do it. I choose to do it because I enjoy it. When I am engaged in an activity I don't enjoy, during my free time, I stop and choose to do something else.

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  • While you also make some good points, there is a factor that has to be included within the equation. That factor is the "human" factor. No matter how you would like to calculate it, and Bungie might be trying to equate this too, they have lost a lot of players; some of which may never return to any future product - and some will. Many that have come into the game and enjoyed are finding the product over valued. Now this value is not just monetary. Bungie does not seem to care about communicating directly to those that are wanting to help them make this more successful; just as their conversation with Blizzard, they have not seemed to taken the advice given. Humans are willing to spend, sometimes (most times) without much thought; that is until something bothers them enough to speak out, and sometimes even take action. They also, most times, do not know how to properly communicate their dissatisfaction in any type of meaningful way. While the chances of Bungie continuing to survive are fair, they could be doing much better. Had they made an attempt to inform their loyal players (those that have been following them since before Destiny) of why the game was released, or even what they hoped to achieve - as was implied with the first announcements of Destiny - then I think more people would have been much more forgiving. But because they have remained silent, they will not be able to continue with the popularity; loyalty, and the backing of the majority of those who looked forward to playing the game. There are many other points that could be brought up, but for now, I have said enough.

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  • " I can't justify spending hours upon hours doing the same activity over and over again..." - 16 days later (in the Sponge Bob voice) "I didn't spend all that time because I had nothing else better to do. There were plenty of things I could have done with my time." - Apparently you are comfortable making bad decisions. If the author played this game for 416 hour (roughly 16 days; counting PVE and PVP) , I'd say he got plenty for his 100 dollars. Don't blame Bungie for making you play a game you hated. Make grown up decisions and either pay for the new DLC or move on and play a different game. It seems odd for you to bitch about how awful the game is and then to ask for free stuff and a new gun or you wont come back.

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