Firstly, you can still play control as before on any map you like. The playlist has changed to be more streamlined. That's all. Everything is available. It just appears randomly
Regarding strikes like the heroics and NF. Every nightfall and heroic that was a DLC map locked you out up to now, Taniks and omnigul appeared all the time too. Say they kept it unlocked for you, the THREE new strikes that run on both platforms will appear all the time and you would miss out.
Add in the light level cap and there's another block. You aren't getting new gear allowing you to compete for free when others pay, and you shouldn't expect to (I'm assuming you didn't).
Next point (I'm now ranting. Not directed at you OP):
People need to think bigger than just saying that the developers could have kept a year 1 NF with year 1 rewards in for those that stop. It's technically not possible due to how this game, or most console games work. In 10 years time do you expect 10 versions of endgame for anyone who stops at any time??? Every playlist from each year too? How big is your TV. How complicated and how expensive do you think that would be to run and maintain?
It's quite simple and very obvious: if you choose to buy and play a progression based title in a live online world, and then decide to stop your progress due to whatever reason, expect to be left behind while the game continues to do what it's meant to...
To be quite honest I'm baffled why anyone who chooses not to purchase an expansion would think they would still be eligible and competitive in anything endgame related. Was it not obvious that endgame would jump a long way forward and up the ladder, leaving you behind???
My fingers hurt after typing that. Apologies for any spelling issues. I've had a few beers too.
English
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Edited by HectX: 9/17/2015 11:52:46 PMYou do realize destiny will not be the same base game for 10 years (every 2nd year will be a full new game), so they only had to do it for 2 more small expansions which they could've handled the same way as tdb or HoW in terms of new playlists. Secondly the taken king requires both HoW and TBD in order to play it, that's why the "new" vanilla destiny is the base game + how + TDB + TTK. It isn't uncommon for companies to do this because it makes it harder to have to many splits so old content is commonly bundled or (I'm going to say a bad word here) [spoiler]for free[/spoiler] to avoid this. The ttk is 40$ and base + HoW + TDB = other 20. If you preorder you only payed 10$ for the old stuff. The game should only have 2 divisions, those with TTK, and those without, and those without should have all they features and content available before TTK dropped.
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Oh my god thank you so much for this. Your post should be copy and pasted to every topic related to this one. It boggles my mind how. WoW has been using this exact model for over a decade and as soon as destiny adopts it, people lose their shit.
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This forum's collective knowledge of development and technical issues amounted to thinking that the secret to increasing vault space was changing [i]X[/i] from 36 to 72 in some line of code.
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Um, actually that is all it was. And change the grid.
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All I expected was the content I had before, nothing more. When Destiny 2 comes out, it's a whole new game. I paid for the first two expansions, and enjoyed some aspects of them. Besides, the way Bungie did it before worked, and people could still play Nightfalls and Weeklies, just not every one due to an expansion strike being the current one. I had no problem with that. Why does it have to be any different now? If they offered more than just recycled content in expansions, maybe they would actually be worth everyone's hard earned money?
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Oh my god get over it.
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Hope you meant the OP not me. I'm loving TTK. The quests I've done have blown me away. A million miles above anything in destiny before now.