[This group has been deleted]
[quote]The Mercy Rule aims to identify these games in progress, and end them early. This serves three goals:
1. End bad matches as quickly as possible
2. Give players full end-of-match rewards to discourage quitting
3. Reduce the number of players who are joined into bad games via join in progress
When the Mercy Rule hits, Shaxx will call out the end of the match. We immediately disable join in progress to prevent any additional players from joining the game (if anyone has dropped already) and reset the game clock to :10 seconds. After those 10 seconds, the match will end normally. All players will receive their end of match rewards and return to matchmaking.
The version of the Mercy Rule you will play in 2.0. is enabled for all team playlists except Elimination and Trials of Osiris.[/quote]
-
How is this effective at all? It just makes it so the people who do wanna play get less gametime. It is one of the dumbest things I have seen in this game. I just got mercied in salvage after the other team captures ONE relic. We could have come back but not if the game just shuts down. Smh don't ruin anymore crucible plz bungie
-
Edited by Quarantane : 9/9/2015 4:04:12 AMI still don't get how the game decides when to put the mercy rule into effect Edit: what does the difference have to be to end the game, I've come back from 5 deficits before, though rare it can happen. I'm still unclear
-
I haven't seen it work and I was just in a match where we got destroyed (i suck at crucible)and people started leaving the match. If that's what you were trying to prevent its not working