If each elemental sub class went to war who would win? (Ex. Defender, VoidWalker)
RULES:
-War takes place in a large hill filled field.
-Includes new subclasses
-No defender orb tactic, no waiting till the end with self resurrect. [spoiler]PLEASE REPLY YOUR REASON![/spoiler]
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I personally believe Void.
Reason being: Defender shields, nova bomb for any range assault, and precision bow sniping. (Also OP grenades)
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Very good points with solar and void! Looks like arc has little chance.
edit: WHO AGREES THIS SHOULD BE A GAMEMODE?
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My vote is solar. Why? Void: bubble, nova bomb, bow (Defense, short-medium range damage, medium range damage) Solar: hammer, Radiance (Rez or more ability), golden gun (Medium range, Rez or more grenades/supers, and medium range damage) Arc: fist of havoc, lightning, blade dancer (Close range damage, medium range damage, close range damage) Void has limited damage with nova bomb only being deadly when people are clumped up and Titan bubble can be destroyed. Arc has limited range as fist of havoc and blade dancer need to be up close. Also enemies have to be close. Warlock I'm assuming based on video is short to medium range. Solar has two medium range damage dealers that can select specific targets. The warlock Radiance with either Rez or increase team damage is a game changer to me.