WoW also had a zombie plague that completely decimated its population.
Should we try that out in Destiny too?
No, because "someone else doing it" isn't justification, especially when contexts differ. Equipment in WoW means something very different to equipment in Destiny because Destiny's gameplay is not entirely stat driven. It has SHOOTER mechanics. Change the ROF, accuracy, range, and so on and you change how the weapon plays. Therefore if you kill that equipment off (without providing a perfect, 1:1 replacement) you're culling one variety of gameplay to make room for another, entirely analogous variety (think of Counterstrike trying to "improve" itself by [i]removing [/i]the FAMAS and AK-47 just so you can spend more time with the AUG and P90). There's no objective benefit to that scheme, bungie isn't developing this game but effectively replacing it with another without using the old sandbox to compliment the new (which would have been the case if year 1 and year 2 equipment was on par with one another.)
This is not an appropriate change to make for this game. It may have worked in different games, in different genres, and at different times, but as with Dance Dance Revolution's gameplay (as good an example as any) planned sandbox obsolescence isn't likely to be [i]universally [/i]acceptable. One must think about how its applied.
[i]
BTW, more recent MMO/RPG's have started using upgrade systems so level cap increases don't eliminate old parts of their sandbox.[/i]
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