[i]A lingering dust fills the air from the impact of the arcane spear. As the bullets exit the barrel, the particles latch on like a quick forming ice. The bullets freeze in air, suspended by the remnants of the tanked attack. The smokescreen does not dissipate, but from above, eight spider-like limbs grip onto your suit. June's face meets yours inches away from your visor, her eyes shining like beacons of hope; her maniacal grin showing teeth.[/i]
"This is a gift I forgot to present to you back in Blackwind. I just know you'll love it."
[b]The gaze of strife enslaves your mind. Bow to the violet lady.[/b]
[spoiler]The boss abilities are regularly scheduled events within a fight to make them more challenging. Most can be avoided, but doing so requires an inhuman level of persuasive roleplaying. In this instant, the bold text identifies that you failed to successfully dodge it. June's power is cognitive persuasion, so choose another fighter and start attacking him. The timer for recovery starts when you make that first post against another RPer. You will be the judge of how they combat you. They can opt to down you and end the mind control early, but someone other than them must revive you.
I hope you know I intentionally wanted you to be the first one to fight with her. Don't worry, it'll all be over soon...[/spoiler]
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