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originally posted in: The cancer that is called "past-gen"
Edited by Tzoedn: 6/24/2015 11:18:20 PM
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So I don't understand how that is relevant to a game that was released on both platforms. It wasn't even an option for last gen to hold back skyrim, unless you compare it to pc where it most definately did
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  • Re-read my last post (I edited it)

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  • The reason that skyrim is able to handle a near infinite amount of storage in a single locker is because it is stored on each console, compared to the storage on shared space, and it was the loading of each item's icon that was the problem for destiny. Compared to skirmish which is a list and loads each item as it is selected.

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