Personally I feel autos are the beginner weapon. Solid in all scenarios, they should cater to most users in the beginning of their destiny path. As you grow and discover your own style, you'd pass to either a higher impact but similar type weapon, pulses, a long range precision weapon, scouts, or a high impact close to mid range weapon, for high mobility users, handcannons.
This said, autos should still allow advanced users to keep them as their choice. But the large damage reduction didn't allow this. Specially for exotics. Suros became worse. Hardlight wasn't very good before. Still not very good now. Just normal. Don't have the Monte Carlo.
I think that they got the weapon types a bit wrong. But that's my opinion. I could write tons about this but meh... Why would I? No one listens and the few that reply to most threads just say "-blam!- you, you suck, you noob" etc etc.
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