Some thoughts on changes to the warlock.
Maybe make the melee a lightning whip that hits someone for less than a charge melee (blink strike,scorch,etc...) but has a decent range
It's perks are...
Sweep
Swing your lash in a cone, hitting multiple enemies. It deals more damage to the first hit or who is closer to you (I can't decide which)
Hook
Lash/whip grabs airborne targets, pulling them to you or you to them (if you are airborne) while still dealing normal damage
Grounded
Lash slows enemy movement and prevents guardians from using jump abilities
I was also thinking of a perk called helping hand which let's lash/whip empower allies melee damage and give them bonuses based on the melee perk. Hook will grab them and grounded will give them a speed buff
Another change is to the super
Instead of a bladedancer-y state change I was thinking a state that changed all the grenades to thrown lightning bolts and lets you use lash/whip infinitely (hence the reduced damage)
It also replaces your jump ability with an electrical blink/surge where you turn into electrical current and do some damage to whoever you pass through
My thoughts on the perks were...
Storm front/Medusa's gaze
Enemies that face you long enough during tempest (I am using your name) begin to slowly get blinded and will eventually be slowed and/or immobilized
Thunder struck
Lightning bolts are periodically replaced with mini storms that deals damage over time
Arc Lightning
All arc attacks chain to another target. This includes bolts, lash and the electric surge jump
Just some thoughts on changes because I feel like this variant feels a bit more warlock-y
But great job on the subclasses
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