JavaScript is required to use Bungie.net

Forums

originally posted in: Third Subclass #Concept
3/24/2015 1:38:35 AM
4
Some thoughts on changes to the warlock. Maybe make the melee a lightning whip that hits someone for less than a charge melee (blink strike,scorch,etc...) but has a decent range It's perks are... Sweep Swing your lash in a cone, hitting multiple enemies. It deals more damage to the first hit or who is closer to you (I can't decide which) Hook Lash/whip grabs airborne targets, pulling them to you or you to them (if you are airborne) while still dealing normal damage Grounded Lash slows enemy movement and prevents guardians from using jump abilities I was also thinking of a perk called helping hand which let's lash/whip empower allies melee damage and give them bonuses based on the melee perk. Hook will grab them and grounded will give them a speed buff Another change is to the super Instead of a bladedancer-y state change I was thinking a state that changed all the grenades to thrown lightning bolts and lets you use lash/whip infinitely (hence the reduced damage) It also replaces your jump ability with an electrical blink/surge where you turn into electrical current and do some damage to whoever you pass through My thoughts on the perks were... Storm front/Medusa's gaze Enemies that face you long enough during tempest (I am using your name) begin to slowly get blinded and will eventually be slowed and/or immobilized Thunder struck Lightning bolts are periodically replaced with mini storms that deals damage over time Arc Lightning All arc attacks chain to another target. This includes bolts, lash and the electric surge jump Just some thoughts on changes because I feel like this variant feels a bit more warlock-y But great job on the subclasses
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon