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Destiny

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Edited by ERWIN: 1/23/2015 3:43:44 AM
3

If you could create a 3rd subclass…

If I were to create a third subclass for my main 'Hunter' it will have: Grenade1: A sticky grenade that will slow down the target for 5 seconds Grenade2: A mine that can be placed and can be activated by double clicking LB/L1. If exploded it'll cause a small explosion but blinds the target/s for 4 seconds Grenade3: A grenade when exploded, will splash enemies with disabling right stick movement and drain supers for 3 seconds Super: A hand cannon will be summoned, it'll have 7 bullets dealing 14% damage bodyshots and 25% headshots. The bullets will randomize between the three grenades attributes. (Blind, drain, slow movement, no movement). The variations will be: 1) Increases the agility of the character during the super 2) Increases the length of the attributes during the super 3) If player does not use all the bullets in the super, one clips worth will be added to the special weapon If you have any third subclass ideas for Warlock (Arc), Hunter (Void) or Titan (Solar), leave them down below! Edit: Forgot to add that this is Void.

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  • Hunter - Void subclass [b]Specter[/b] "Haunt your foes with the power of the void." Grenades: •Wraith: Goes in a straight line after being thrown and chases anyone it goes near •Shade: Breaks on impact & blinds enemies •Bind: Damages enemies & slows movement speed Blink: •Better Control: Blinks where you are looking(instead of where you are moving) •Increased Distance: Blink goes farther •Shadow Bridge: Jumping while sprinting creates a ghost bridge under your feet that you can jump from again Super: Phantom Bow - Summon a phantom bow that shoots a cone of arrows, killing anyone they touch(or doing massive damage in the case of a boss/ultra •Echo: The points of contact pulsate damaging nearby enemies •Ghost: You become transparent for a short while after activating your super •Armored Archer: Gain increased protection while your super is active Hidden Blade: Teleports behind target & deals extra damage •Toxic Edge: Poisons target, causing damage over time •Vampiric Touch: Grants a shield if target is killed •Ambush: Grants invisibility for a short time Stats 1: •Path Forgotten: Speed & toughness •Path Forbidden: Battle recovery & speed •Path Unknown: Battle recovery & toughness Perks 1: •Rogue Movement: Move faster and slide farther •Evasion: Gain slight damage protection while invisible •Bending Light: Harder to see while invisible Stats 2: •Way of the Drifter: All Attributes •Way of the Fearless: Toughness at all costs •Way of the Nomad: Maximum battle recovery Perks 2: •The Escape: Gain invisibility when weak •Scavenge: Ammo pickups reduce grenade and melee cool downs •Large Quiver: Reduces cool down of Super

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